Sunday, November 27, 2011

Week5
This is my first time trying out texturings 3D objects,at first i thought adding colours was already enough but when i was introduced to this, i got addicted to it and i kept on trying out new things.

For the wall practice,i was puzzled when i was adjusting the material about why it isn't what i expected,but when i rendered the wall, it turns out great.So i then realise what we see in the view is not the actual thing itself, and can even adjust the lightings and other stuffs to make it look better.
The texture used for the blocks are kinda special and new to me, not used to it when it was still in perspective view,but i still turn out great after rendering.

For the track,i used the ramp texture which i find it simpler and interesting to use,it's basically
like a gradient tool to blend the colours.

The cardboard is the one that makes me really worried when i tried doing it, because the texture in the perspective view is totally different from what i chose,but then i rendered it in the end,it all makes sense.

For the bucket i learnt an faster way to apply diff colours of the same texture,simply by duplicating the material and changing the colours.


Rendered pictures







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